Stalker clear sky where you can leave.  Encyclopedia on S.T.A.L.K.E.R: Clear Sky - Walkthrough of the game. "Limansk": secrets of passing the level

The plot of the project “S.T.A.L.K.E.R.: Clear Sky” unfolds around the Zone - the Chernobyl nuclear power plant. There are no safe roads, many anomalies and zombies. Groups fight over spheres of influence and artifacts. The main mercenary finds himself at the center of the confrontation. He needs to achieve the final goal, but remain himself. For more information about the secrets of completing tasks in Stalker: Clear Sky, read on.

"Swamp"

After waking up, the main character must talk to the leader Lebedev and the bartender. From the latter he will receive a task. One of the posts was attacked by mutants. They must be destroyed. You need to take the equipment from the warehouse of the merchant Suslov. As you approach the red dot, a tower will appear, with a couple of bodies nearby. They must be searched before they are thrown into the zone. The passage of the game “Stalker: Clear Sky” continues. Secrets:

  • The swamp is an area with a lot of anomalies. They need to be bypassed with a bolt.
  • After talking with Lebedev, use the detector to find the first artifact - Medusa.
  • Beware of wild boars.
  • Don't forget to grab a pack of ammo from the tower.

After completing the task, go to Suslov for a reward. In the building next to the Clear Sky base, local Kulibin will give you the task of bringing flash drives. You need to give him the one you recently found. Lebedev will say that next we need to restore control over the swamp. When leaving the headquarters, the smart one will tell you about the PDA and some hiding places. The passage of the game “Stalker: Clear Sky” continues. Secrets:

  • Flash drives are quest items that can be used to obtain certain information.
  • After talking with Kulibin, equip the fighter.
  • Don't skimp on rewarding Shustrom. The items found will pay off handsomely.

Follow the help signal, which will appear on the map as a flashing marker. Near the camp you will meet renegades who need to be destroyed. Next, you should help the fighters capture control points on the map. What secrets do you need to know at this stage? “Stalker: Clear Sky” at this stage of the game requires a number of actions:

  • You need to collect bandages and ammunition from the renegades. They will be needed in the next task.
  • Personally participate in battles to improve your financial situation.

Return to the base and receive a new task from Lebedev.

Renegade Base

It is located in the northeast of the Mechanic's Yard point. After a long battle with the renegades, take the weapons from the dead. For completing this task, you will receive 1,500 rubles and armor from Suslov in the store. Then move to the Southern Farm. They will tell you how to get to Cordon. Secrets of the game “Stalker: Clear Sky” that will help you complete this task faster:

  • Before heading to the base, you need to clear the Swamp and upgrade your weapons. It's better to take "Viper 5" or "Chaser 13".
  • To increase your status, you need to complete tasks of simple stalkers to find objects.

Cordon

The main task at this stage is to get deep into the territory, avoiding the fighters and without falling under the gun of a long-range machine gun. Find your way using binoculars. Move quickly. Take the medicine in a shelter. You need to get to Sidorovich in the bunker. Let's look at what secrets "Stalker: Clear Sky" hides at this stage:

  • The perimeter cordon is lined with a fence made of different materials. As soon as part of the wire runs out, the Ukrainian army will move towards you. She needs to be stopped.
  • After the fence, turn left. There will be a source of energy there.
  • After completing the task, drop into the Newbie Camps and complete a couple of side quests.

In exchange for information, Sidorovich will ask you to find swag from Valeryan, the leader of the neutrals. He settled on pig farms. Along the way you will see a fighter and friendly stalkers. It’s better not to cooperate with the first, but it’s worth helping the second. As a reward you will receive weapons and ammunition. To the north of the railway there will be an embankment, and behind it there is a base. How is the passage further carried out in Stalker: Clear Sky? Secrets of the next level will help you find equipment and first aid kits faster.

Neutrals

There are two barracks here. One of them will contain Valerian. He will tell you that the fighters are leaking information to the bandits, and they are tracking down the stalkers. Your task is to kill the friends of Khaletsky, a major who was captured. To do this you need to help the soldiers at the elevator. After the showdown, Khaletsky will tell you where the swag is. Neutrals will offer to join the team and give you equipment that will help in the game “Stalker: Clear Sky”. Secrets and hiding places will help you better prepare for future quests:

  • On the way to the neutrals, run to the soldier under the bridge and exchange his PDA for a first aid kit. You will definitely need it in battle.
  • After receiving the equipment, you can take several quests from the Van and grab Shilov’s things.
  • To get to the next task, it is better to move through the pass to the west.

Dump

There are a lot of bandits here. They will start shooting literally from the first appearance on the territory. This area is easy to get through if you have a lot of weapons and little money. The bandits will take all the change and let you through. You need to get to a point on the map. It is located to the left of the depot on one of the hills. What secrets are hidden here? "Stalker: Clear Sky" is a difficult quest. Here are some tips to help you complete this task quickly:

  • If you have savings that you do not want to lose, then you can go through the section in another way. You need to step back until the bandits stop shouting in your direction. And then continue moving in the right direction. The script is designed in such a way that after this trick the fighter will be left behind.
  • You may not get caught by the bandits at all. Neutrals will appear instead. Help them shoot all enemies. But avoid getting hurt. Take the weapons of the dead fighters and leave.

At the top of the hill, diggers are digging through trash in search of useful things. You need to find the PDA, and then go to the meeting with Vasyanya (the place will be indicated on the map). Help him fight off the blind dogs. If he remains alive, he will tell you where the secrets and hiding places are in the game “Stalker: Clear Sky”.

Before taking on the next task, look for artifacts in the equipment cemetery or in the depot basements. Visit the bandits' base and complete a couple of quests with flash drives. Pay their technician to upgrade your equipment to the maximum. If you want to earn money or practice, you can take part in the game “Kill the Crow”.

Dark Valley

It can be reached through the upper or lower passage from the landfill. You won’t be able to get to the leader of Freedom right away. Shchukin will check you for lice. Offer to help him deal with the psi dogs and bring supplies. They are in Ashota. Follow the marker on the map to the location where the PDA is located. Take it with you and bring it to Chekhov. He's in the building opposite the Hangar. From a conversation with him it turns out that the commandant is to blame for everything. He needs to be killed. Head southwest to two pig farms. There you will find the commandant and a number of mercenaries. When you stop the enemies, search the bodies, take the PDA and take it to Chekhov.

Research Institute "Agroprom"

The area is very large. Carefully go around all the bandits, avoid meeting the snorks. Take a look inside the three-story building. There are many artifacts here. Through the same building you can get to the arms dealer.

What other secrets does the Stalker: Clear Sky project have in store for us? The passage of this section consists of quickly finding key characters:

  • Bartender Kolobok is located at the Dolga base.
  • Mityai lives in the center of the base in a residential building.

You will receive your next task from Krylov, who is on the third floor. He will ask you to flood the dungeon. For completing the task, a reward of 10 thousand rubles is provided. In the dungeon you need to get to the stairs that lead to the upper level. In the small room there is a box with cartridges. Reload the clip and move to After passing the high-ceilinged hall, head to the pump control room. At this stage it is better to save the game. The next section will be very difficult to pass. Turn the valve. As soon as the grate rises, rush to the stairs down, and then through the corridor to another one up. After a short scripted scene, it will become clear that the room is flooded, and you have completed the task. The game “Stalker: Clear Sky” walkthrough continues. Secrets of the next level will help you get to Limansk faster.

Amber

This is a dry and highly radioactive lake. It is worth entering only to search for artifacts. To get inside, you will have to destroy all the zombies with a shot to the head. In exchange for a favor, the scientist will ask you to find the PDA. You, in turn, will ask him for a bulletproof vest, since it will be difficult to deal with blind dogs without weapons. The location of the skirmish is indicated on the map.

After you bring the PDA, Sakharov will send you to Lefty. He is waiting at the entrance to the factory. Lefty will force you to climb walls and shoot zombies.

Red forest

This new location is worth exploring first. As soon as you see a fighter running away, follow him. This is Strelok. He will hide in the tunnel and die there. Lebedev will say that you need to move to Limansk, but the road is guarded by renegades. And only the Forester from the Red Forest can tell you the other way. The locals will tell you how to find it. Let's take a closer look at this part of the Stalker: Clear Sky project. Secrets that will help you get to Limansk faster are listed below.

  • At the army warehouse, the commander will ask you to find a lost group of neutrals. But first you need to get the compass lost by the Forester. For completing this task you will receive the Ventar sniper weapon.
  • Hogom will refuse to help search for the squad. But other soldiers can do this. They are located on the territory of the location in the lower corner of the map. Help them clean up and get a favor in return.

Follow the Clear Sky fighters. Your task is to repel the attack of bandits at the tripwire. The first will wait on the road, and the second - in houses located in the area. You can deal with them by shooting the building from a machine gun point in the game “Stalker: Clear Sky”.

"Limansk": secrets of passing the level

  • There will be a siege before the bridge to the city. As soon as Leshy and the renegades appear there, you need to start shelling. This is where the Forester's inventory comes in handy.
  • After completing the task, take the “Flame” artifact, FT 200 rifle and 50 thousand rubles from Leshy. as a reward for partners.
  • Before entering the city, spend money on upgrading your weapons, buying ammunition, first aid kits and bandages.

"Stalker: Clear Sky" - secrets, cheats

It is worth noting right away that the developers did not provide open access to the codes. Therefore, you have to select them at random and hope for a miracle. Here are some useful codes:

sv_dmgblockindicator 1 - makes the hero immortal for the duration of battles;

demo_record 1 - allows you to fly.

Finally

“Stalker: Clear Sky,” the secrets of which were presented earlier, allows you to quickly complete a specific mission or search for artifacts. But an analysis of past episodes showed that some “tricks” work in all games:

  • F5 - button to quickly save the game at any stage.
  • It is better to look for artifacts using a detector.
  • Found food products in the game can be sold profitably to the bartender. And the mechanics can “drain” flash drives.
  • Each merchant has his own price. It makes sense to make useful contacts and get a “discount”.

As in the first game of the Stalker series, the developers left a rather meager list of codes for the game Stalker Clear Sky. Initially, the game developers did not plan to change the parameters and characteristics of the game using codes, but they left the opportunity to change the game by adding various modifications to it. However, the desire of players to change and customize the game for themselves remains to this day, creating questions about how to get immortality, how to make endless money, etc.

Having said that there are no codes for Stalker Clear Sky, it would probably not be entirely fair; there are still a few codes, but to classify them as cheat codes or not, you will most likely have to decide for yourself. One of these codes is a code that, when entered, makes the main character invulnerable, but in some versions of the game it will work as a code to restore health. To activate it you need to open the game console and enter the following value: sv_dmgblockindicator 1 .

There is another rather interesting code that allows the game to fly over the game location. this in some cases can help you see the location of the enemy on the game map, thereby giving you the opportunity to orient yourself and assess your capabilities. For many, especially those who, for example, record game videos, various game reviews of modifications for the game Stalker Clear Sky, this code will become an indispensable assistant in creating interesting videos. To activate the code, you need to open the console and enter the value: demo_record 1 .

Despite this, the question of how to get immortality in the game, an unlimited amount of money, weapons, armored suits, quest items, in other words, become a “god” in the game, remains open. A small mod will help solve this problem, which will provide the opportunity to realize all your wishes, limited only by your imagination and can easily change the codes for Stalker Clear Sky. The mod has a convenient cheat and spawn menu and will allow you to change the game in a few clicks to your taste without leaving the game and without tinkering with the game files, which is a big plus, especially for beginners.

After you install Zone Master Gold 5, all you have to do is activate it by pressing the “ESC” key during the game, and once in the main menu, press the F1 key. Learn more about its functionality, installation instructions and download codes for Stalker Clear Sky you can on this page:

A typical day in the Zone - anomalies ready to destroy everything that touches them, a Chernobyl dog during a meal, a group of scientists led by an experienced stalker. Nerds muttering about ejection after 2 months and 4 days and odds. But only an oppressive feeling of danger... Feelings intensify at the sight of animals running in a fit of fear... To be in trouble... The stalker looked straight ahead and saw an eruption - a blood-colored wall, bringing death to all living things...

Evening... A dilapidated house and 2 military men leading a leisurely conversation about a miraculously surviving stalker. Vital signs are normal, but something is wrong with the brain. The blowout left an indelible mark on this man.

When you wake up, you will see Lebedev in front of you, who will tell you that you miraculously survived the ejection and that stalkers accidentally passing by saved you from death...

Looking at the list of your tasks (P key by default), you will see a task to communicate with the Bartender, whose position is displayed on the mini-map. The bartender will tell you that you are God knows where among the swamps, on God knows what base, he will tell you about the main people at the base, and about his difficult life... The speech stream of a sociable character will be interrupted in time by Lebedev’s voice, who will ask you to come to him "on the carpet".

Lebedev will tell you about the Clear Sky group, which is based on one of the distinctive characteristics of a person - curiosity. According to Lebedev, the members of the group are not driven by a thirst for profit, but by a desire to study the Zone and understand the laws by which it exists. To prevent them from being disturbed, the base and the very existence of Clear Sky are kept secret, and if you are taken outside the swamps, the existence of the base will be revealed. It is much more profitable for Lebedev to leave you here to use you as free labor...

“Clear Sky” will “pursue” you, and at times even help you throughout the entire passage of Stalker Clear Sky.

“Absolutely unexpectedly” the outpost asks for help, and you are just free. To Lebedev’s great regret, you, unarmed, are of little use, so you will have to give out a little uniform from the bins of your homeland. To access these bins you need to find the merchant Suslov.

You won’t get much information from Suslov - he’ll give you uniforms and move on. So what we have here is a pistol, a sawn-off shotgun, cartridges - this is understandable. A first aid kit, a bandage - you can use them to patch yourself up in the field. Moreover, a first aid kit can restore health, and a bandage is suitable for stopping bleeding. Yeah, the detector is not the best model, or rather the worst, but with its help you can find an artifact. It is with the help of it that you need to look for artifacts while playing the game Stalker Clear Sky.

Now to the guide, who will ask if you are ready to go? The best answer would be agreement.

DEFEND THE OUTPOST

Arriving at the place, you will find that you are completely alone. Lebedev will get in touch and give some information on anomalies and bolts. It is better to listen to his advice. It's time to practice using the detector, which is necessary to complete the game Stalker Clear Sky. To do this, you need to get it (O by default), the more often it beeps, the closer you are to the artifact, the main thing is not to overdo it and not run into the anomaly, although the artifact may simply be located behind it. Your first prize will be the Medusa artifact.

The area is teeming with anomalies, so caution and attentiveness will be required to avoid contact with them. Your goal is a tower, visible from a great distance. The stalkers at the outpost were attacked by wild boars, which are best killed immediately. It's worth climbing the tower, but it won't save you from being thrown out.

Another dilapidated room and a task to talk with Lebedev. The noose is tightening... Lebedev will show miracles of logic and tell you that you again survived after the ejection, and that you have gained the ability to withstand the ejection, but after each one your nervous system fades away, and if you do not find out what is happening with the Zone and stop this, then you don’t have long to live. (If in the future you get caught in an outburst, you’re done for, so you have to hide from them).

According to Lebedev, someone penetrated the brain burner - a part of the Zone in which human presence was impossible. It was... The only clue is that recently the merchant Sidorovich at the Cordon location was interested in specific details. Your task is to understand what is happening, but first of all you need to help Clear Sky strengthen its position in the swamps. This is exactly what you will help with in the next task.

As you exit, you will meet the stalker Shustroy, who will tell you about the situation in the Swamps and about the new opportunities that have appeared in the PDA. The PDA will greatly simplify the passage of Stalker Clear Sky, providing you with information about the location of opponents, mutants, hiding places, statistics and saving all dialogues.

You have received your first task, but there is no need to rush. If you go to a trader, then after listening to his philosophical perception of trade. You can go to the local “Kulibin”, who will give you tasks to search for flash drives, and from whom you can significantly improve your weapons and armor. In addition, during the passage of Stalker Clear Sky, armor and weapons will quickly wear out, so they need to be repaired by such masters as Novikov.

Novikov (aka "Kulibin") will ask you to find 3 flash drives with data on the improvement of Vipers. Two of them are given by the merchant as a reward for completing orders like “give and bring.” The third is located in a cache in the swamp, the coordinates of which can be found from one of the corpses.

I recommend not to sell the Medusa, which will become a “counterweight” for radiation artifacts, and not to improve the gun: because it is of little use. Artifacts with the properties of “Medusa” are very necessary for completing the game Stalker Clear Sky, since they provide compensation for the radiation that other artifacts generate.

STRENGTHEN THE POSITION OF “CLEAR SKY” IN THE SWAMPS

After all modifications, you can begin completing tasks. A little about the situation in the Swamp.

The main forces of the Clear Sky group are located in Fisherman's Farm, from which calls for help will constantly be heard, the first of which is desirable to answer. For the first time, the Farm is attacked by Renegades and local fauna. After the epic battle for the freedom of Clear Sky, you will have tasks on the map to capture key points. In what order you will do this is up to you; this will not greatly affect the passage of the game Stalker Clear Sky. But the more fights you take part in, the better, since the help is paid.

You will also be asked to bring items, which will be paid in monetary, and sometimes information (flash drive) equivalent.

  • There may be Viper 5 at the pumping station (either from the enemy or on the table)
  • There is a sniper scope on the observation tower (at the very top)
  • In the old church there are a lot of cartridges and first aid kits (most of them in boxes)
  • On "Burnt Village" there is a "frying" anomaly in the burnt house. In the center of the ruins there is a furnace, near which the artifact lies. But to get it you need antiradin. And don't forget to save before you go into the inferno.

After the Clear Sky group strengthens its position in the swamps, it will be necessary to destroy the main base of the Renegades in the mechanical yard (farm).

The fighters of “Clear Sky” are characterized by inconsistency: they either wait for your command to attack, or climb “with their chests into the embrasure” while you are still in another part of the map. The best solution would be to immediately get to the yard and wait for reinforcements to arrive. Although the fighters on the farm are inept, they take advantage of numbers, so you will have to be cunning if you decide to cope alone.

After clearing you, you will be thanked in monetary terms and given the Clear Sky armor, which you can immediately upgrade at the local Kulibin. The armor is quite good and will be useful for completing the game Stalker Clear Sky.

Behind the mechanic's yard there are also a couple of "hot" places in which the artifact lies.

To the east of the machinery yard there are power lines, under which there are anomalies and an artifact in the distance.

In order to completely destroy the Renegades, it is necessary to clear the paths leading to the Swamp. You can do the cleaning alone, or you can wait until Clear Sky does it for you. This concludes the main walkthrough of Stalker Clear Sky. But there is still something to do.

ADDITIONAL TASKS, COLLECTING ARTIFACTS, LOCATION SECRETS

One stalker at the Clear Sky base has a task to find a good artifact, the Stone Flower, the reward for finding which will be very small, but you don’t have to give it away.

You may also be asked to return a lost weapon - AKM 74, which is located in the north-west of the map. The best starting point will be the Farm location (Mechanizer's Yard), on the road from which you will stumble upon a bandit camp. Before leaving, make sure you have anti-radin (vodka will also work) and first aid kits. Having reached the AK storage area, you will find a camp in which bandits have settled, some of whom will be standing next to a very explosive barrel.

Further passage of the game Stalker Clear Sky will be much easier if you use such features.

Now you need to move to the northeast. Having reached the fence, look for a small gap in it (look for it in versions later than 1.5.04), a photo of the position of the gap is shown in the figure.

After going through the gap in the fence, move in the direction of the destroyed bridge, under the bridge you will find carriages, under the right pink one there is an entrance to the dugout.

In addition to the shovel and fire, you will find the Veles detector under the mattress (to take it you need to crouch low), after which you will immediately find the Gravi artifact.

Further passage of the game Stalker Clear Sky will lead you to the north, where there is a wonderful magical weapon that kills to death from a distance of 100 meters and whose name is VINTAR. This weapon requires repairs for 9600 and ammunition, which you will not find in the near future (when you find it, then repair it), but its power is undeniable. To find it, you need to get to the train, frozen forever on the tracks, and go into the huge hole between the cars, near which there is an anomaly: look carefully on the ground among the vegetation, at a distance of about 5 meters from the anomaly.

One day a debtor and a Svobodovite are sitting in a bar over a glass of beer... Stalker joke...

Before I start, I would like to make a short introduction. Firstly, regarding the technical part. Always play only with the latest version patch. If you have a dual or more core processor and the game is still slow, Google the CPUControl program, run the game, minimize it, run CPUControl and assign the required number of processors to the xrEngine.exe process. Update your drivers.

Secondly. Save often. Not only for fast, but also in a separate slot. This will help. Trust my experience.

Thirdly, and this is the most important thing, this walkthrough is based on the game with the modification Meceniy(Strelok) Solynks v1.0.5. I recommend going through it with this modification, or with its later version (at least, with any other modification, more or less global).

I categorically implore you from using the “naked” original game. Of course, “the taste and color of a bloodsucker is not your friend,” but the taste in this case will be very perverted, in my opinion.

Stalker: Clear Sky (S.T.A.L.K.E.R.: Clear Sky) released in 2008, the plot is the prehistory of the beloved Stalker Shadow of Chernobyl (S.T.A.L.K.E.R.: Shadow of Chernobyl).

The storyline tells the story of a mercenary nicknamed Scar, apparently a guide, who, while leading a group of scientists through the swamps, unexpectedly falls into a strong surge, but fortunately survives. After the story of Lebedev, the commander of the Clear Sky detachment, about the reason for the occurrence of emissions in the zone, he receives the task to urgently kill Strelok, since he has penetrated the territory of the brain burner and the zone, making attempts to destroy him, will soon destroy all life around, otherwise and the whole world.

The latest official version of the game Stalker: Clear Sky 1.5.10 was released on July 6, 2009. It is on the basis of this version that this article was written in order to help gamers make their life easier in the zone.

The game world of Clear Sky consists of 12 locations:

  1. swamps,
  2. Cordon,
  3. Dump,
  4. Research Institute "Agroprom"
  5. Dungeons of the Research Institute "Agroprom",
  6. dark valley
  7. Amber,
  8. Red forest,
  9. Military warehouses,
  10. Limansk,
  11. Abandoned hospital
  12. and, in fact, the Chernobyl nuclear power plant.

On the territory of which several groups work diligently, tirelessly, and fight for dominance over the zone:

  • Clear sky,
  • Stalkers-neutrals,
  • Military,
  • Renegades,
  • Bandits,
  • Mercenaries,
  • Freedom,
  • Duty,
  • Scientists,
  • Monolith.

The passage of Clear Sky Stalker does not cause any particular difficulties for the player, but for a more comfortable game we will reveal some of its secrets.

How to increase your carry weight in Stalker: Clear Sky

In order to increase the carry weight in Stalker: Clear Sky there is no need to install additional mods on it. This can be done in the game folder. You only need to edit, using notepad, the files ACTOR.LTX located in the GAMEDATA/CONFINGS/CREATURES folder and SYSTEM.LTX located in the GAMEDATA/CONFIGS folder.

To increase the transferable weight in these files, change the following parameters:

In ACTOR.LTX:

  • max_item_mass - maximum carry weight at which Scar can Run (set the value to 5000)
  • max_walk_weight - the maximum weight at which Scar can move (set the value to 6000)

In SYSTEM.LTX:

  • max_weight - maximum transferable weight (set the value to 5000)

The values ​​can be set at your discretion. Just be sure to change them in two files at once.

If the GAMEDATA folder is not in the game folder, don’t despair. It's just not unpacked. You can unpack it using a special unpacker, which is a little tedious, or download it below and add it to the game folder.

Also in these files you can change the basic parameters of the character such as general health, wound healing speed, jump strength, running speed, tolerance to radiation, explosions, bullet wounds, psi radiation, and so on. Or even the characteristics of the weapon: accuracy, destructive power, clip capacity, etc.

How to add money to Stalker: Clear Sky

As such, there were no cheats for money, like any others, for Clear Sky, so you cannot do without third-party programs such as Artmoney. But there are a few tricks noticed by attentive gamers.

1. For example, in the “Red Forest”, from the forester, you will receive the task of picking up the “Compass” artifact from the banites. After you take it, give it to the Forester after completing the task, and he will give you a rifle. Then immediately exit the dialogue without asking the next question. Next, talk to him again and he will again give you a rifle. And so on as many times as you want. Well, I don’t think it’s worth explaining how to sell.

2. The second bug is in the swamps, at the very beginning of the game. You need to go into minus money, into debt. You have 200 rubles of money, only PM weapons. You exploit it as best you can, spoil it, break it. Then you take it to the local Kulibin and improve it. Then you click “repair” and you have -200 rubles. And buy whatever you want. The money won't run out.

Without selling anything, in order to remain with a negative balance, reach the point where the bandits take absolutely everything from you - this is in a landfill, in the basement, or give it away at the entrance to the location for the roof. And the balance goes strongly into the positive.

Unique weapon in Stalker: Clear Sky

There are plenty of weapons in the zone, all sorts of different ones, for every taste. It makes no sense to describe each barrel separately, so we will only talk about unique weapons that can be obtained either with difficulty or by accident.

  • Personalized PM can be obtained by completing a quest from one of the neutral stalkers at the Landfill;
  • Modified barrel 45 caliber can be taken from the bandit leader nicknamed “Yoga”;
  • Tank machine gun can be found in the hatch of a tank, in the Red Forest location, by accepting the task to search for it;
  • Bandit Chaser 13 can be obtained by completing a quest from one of the bandits;
  • Shotgun "Ripper" given for completing the task of a debtor at Agroprom.

The rest of the weapons do not need description. It is quite simply acquired during the course of the game's plot.